OUR EXCiTiNG AND iMMERSiVE ROOMS WiLL DRAW YOU iN AS YOU WORK TOGETHER AS A TEAM TO SEARCH FOR CLUES, SOLVE PUZZLES AND ESCAPE BEFORE YOUR TiME RUNS OUT.
All Aboard
Difficulty: Duration: 1 Hour Recommended number of players : 4 children
An infamous cat burglar has stolen The Crown Jewels. To avoid embarrassment, King Charles has called in his top-secret agents to recover them before anyone else discovers they’re missing. Our investigation has led us to believe that the cat burglar is currently traveling by train with the stolen jewels. With your team in place, you have exactly one hour to search his luxury cabin while he enjoys his luncheon in the dining car. Can you find the jewels and get out before the cat burglar and his henchmen return!
Note: This room is designed for children aged 8-12 years, but is also a fun room for 2-3 teens. All players under the age of 18 require a guardian to sign their waiver. While a group may take up to an hour, parents are advised that groups may finish earlier.
Difficulty: Duration: 1 Hour Recommended number of players : 5
Early one evening, as you walk past an old derelict home about to be demolished, you glance up and see a silhouette in the attic window. Despite the demolition crew assuring you that they have checked the house, you can’t shake the feeling that somebody is up there, so you sneak into the attic only to have the door shut and locked behind you! With the demolition crew gearing into action outside, you have one hour to solve the murder mystery and escape before the wrecking ball swings into action.
Difficulty: Duration: 1 Hour Recommended number of players : 4
Archaeologists and tomb raiders have gone before you, but none have ever made it out. Inside this ancient tomb, the beautiful Egyptian princess Rana is said to be buried with her solid gold broad-collar necklace, among other rare precious artifacts. Legend has it that a poor craftsman was madly in love with the princess and crafted game pieces required to gain access to her final resting place. Can you recover the game pieces and make it out before the tomb collapses!?
Difficulty: Duration: 1 Hour Recommended number of players : 5
One minute you’re enjoying a restful picnic, the next you’re following a white rabbit through a hedge and landing feet first into Wonderland. There is a sense of nostalgia, but nothing is quite the same. Doors might open for you at first, but when the clock strikes midnight, you’ll be trapped in Wonderland forever! Before this dream turns into a nightmare, you’ll need to uncover the clues and find your way out!
“Only a few find the way, some don’t recognize it when they do, some don’t ever want to.” – Lewis Carroll, Alice in Wonderland
It’s Christmas eve and Santa’s elves need your help. He is flying into a trap and someone needs to warn him. Delve into Santa’s workshop and follow the clues to warn him before it’s too late!
Note: There are two versions of this room. One is designed for children aged 8-11 years to complete as a group on their own, and a second version which is slightly more challenging for families, adults and teens (aged 12 and up). All players under the age of 18 require a guardian to sign their waiver. While a group may take up to an hour, parents are advised that groups may finish earlier.